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7 days to die console commands: Basic Console Commands | How to use Creative mode & Debug mode

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for the purpose of Games lovers, this post is to reveal few 7 days to die console commands, don’t starve console commands and 7 days to die admin commands. these commands are understood by game lovers. Though others may be wondering why we are posting this in Network Guide Nigeria.

Yes, NetworkGuideNigeria is set to help you find the right information at the right time across the globe. You are going to learn some basic console commands for 7 days to die. A lot of gamers don’t really know about this console commands and it’s kinda difficult for them to find them on the internet. Here’s the list

Console Commands are tools used for games development to better set and customize playground to your taste. Be careful when trying to set up the console command. If you are not sure of command, you can easily cancel/disable since that can crash a game maybe even corrupt the saved settings.

7 Days to Die Console Commands

I know there are lots of console commands to disable or enable different things in your games admin dashboard. Here is a definitive list of them.

Command Shortcut Description
help <command> Prints help text for supported commands.
admin add <name / entity id / steam id> <permission level> Used to add a player to the admin list with the desired permission level. Note that you can use the players entityid, playername, or steam ID. Type “lpi” to find an ID. Permission levels can range between 0 (maximum) and 1000 (none).
admin remove <name / entity id / steam id> Used to remove a player from the admin list. Type “lpi” to find an ID.
aiddebug Toggles AIDirector debug output.
ban add <name / entity id / steam id> <duration> <duration unit> [reason] Bans a player from the game for <duration> in <duration units> with a reason of [reason] (optional). Duration units are minutes, hours, days, weeks, months, and years. Type “lpi” to find an ID.
ban list Print a list of banned players with their duration, ID, and reason to the console.
ban remove <name / entity id / steam id> Remove a ban. Find a list of banned player IDs using “ban list”.
buff <buff name> Applies a buff to the local player (you). Buff names can be found in
buffplayer <name / entity id / steam id> <buff name> Applies a buff to the selected player. Type “lpi” to find an ID. Buff names can be found in 7 Days To DieDataConfigbuffs.xml.
chunkcache cc Shows all loaded chunks in the cache.
clear Clears all output text in the command console
cp add <command> <level> Used to add a command to the command permission list with the desired permission level. Use “cp list” to view commands.
cp remove <command> Used to remove a command from the command permission list.
cp list Display a list of current command permissions. “1000” is the lowest (Guest or normal player) while “0” is the highest (Host or Admin).
creativemenu cm Enables or disables the Creative Menu
deathscreen <on/off> Display the blood-filled death screen during normal gameplay. This does not hurt or kill the player but it diminishes visibility.
debuff <buff name> Remove a buff from the local player (you).
debuffplayer <name / entity id / steam id> <buff name> Remove a buff from the targeted player.
debugmenu [on/off] dm Toggles Debug Mode on or off. This allows God mode (G key), the debug menu (ESC), and other unique functionality.
enablescope <on/off> es Toggle debug scope.
exhausted Makes the player exhausted.
exportitemicons Exports all item icons to the 7 Days To DieItemIcons folder. Extremely useful for wiki editing!
getgamepref gg Prints a list of current game preferences to the console (airdrop frequency, daylight length, etc).
getgamestat ggs Prints a list of current game stats to the console (land claim size, difficulty, etc)
gettime gt Prints current number of days and time.
givequest Give yourself a quest. Quest names can be found in 7 Days To DieDataConfigquests.xml. The example command can be used to skip to the end of the tutorial quests. This is also immensely helpful for modded quests.
giveself <item name> [quality level] Drops an item at your feet with maximum (600) quality. Use the optional [quality level] to specify. Item names can be found in 7 Days To DieDataConfigitems.xml
giveselfskillxp <skill name> <amount> Increase the specified skill by <amount> of experience. The <skill name> MUST be capitalized and spaced correctly.
giveselfxp <amount> Increase your experience by <amount>.
kick <name / entity id / steam id> [reason] Kicks a player from the game. Type “lpi” to find an ID. [reason] is optional.
kickall [reason] Kicks all players from the game. [reason] is optional.
killall Kills all players and entities.
lights Toggles display of an outline around all light-emitting objects (candles, campfires, etc)
listents le Lists all entities currently in game (zombies, players, animals).
listplayerids lpi Lists all players and their IDs.
listplayers lp Lists all players with IDs, positions, health, stats, IP address, etc.
listthreads lt Lists all threads.
loggamestate <message> [true/false] lgs Writes information on the current state of the game (memory usage, entities, threads, etc) to the log file at 7 Days To Die7DaysToDie_Dataoutput_log.txt. <message> is any string that will be included in the header of the generated log. True = the command should be run on the client. False = the command should be run on the server. “False” is default.
loglevel <loglevel name> <true/false> Telnet/web only. Select which types of log messages are shown on the connection. By default, all log messages are printed on every connection. Log levels: INF, WRN, ERR, EXC, or ALL.
mem Prints memory information and calls garbage collector.
memcl Prints memory information on client and calls garbage collector.
pplist Prints Persistent Player data.
removequest Removes a quest. Quest names can be found in 7 Days To DieDataConfigquests.xml.
repairchunkdensity <x> <z> [fix] rcd Used to check if the densities of blocks in a chunk match the actual block type. If there is a mismatch it can lead to the chunk rendering incorrectly or not at all, indicated by the error message “Failed setting triangles. Some indices are references out of bounds vertices.” It can also fix mismatches within a chunk. <x> and <z> are the coordinates of any block within the chunk to check. Adding “fix” to the end of the command will repair any mismatches.
saveworld sa Manually saves the world.
say <message> Sends a server message to all connected clients.
setgamepref <preference name> <value> sg Sets a gamepref. Preference names can be viewed with the “gg” command (getgamepref).
setgamestat <stat name> <value> sgs Sets a gamestat. Stat names can be viewed with the “ggs” command (getgamestat).
settempunit <c or f> stu Sets the temperature unit to Celsius (c) or Fahrenheit (f, default).
settime day
settime night
settime <time>
settime <day> <hour> <minute>
st Sets the current game time. <time> is in the 24h/military format (1pm is 1300). [hour] and [minute] are not. You can also set the <day>, which is the number of total days that have passed. Type “help settime” for more info.
showalbedo albedo Toggles display of albedo in gBuffer.
showchunkdata sc Shows some data of the current chunk.
showclouds Artist command to show one layer of clouds.
shownexthordetime Displays the wandering horde time.
shownormals norms Toggles display of normal maps in gBuffer.
showspecular spec Toggles display of specular values in gBuffer.
shutdown Shuts the game down.
sounddebug Toggles SoundManager debug output.
spawnairdrop Spawns an air drop.
spawnentity <playerID> <entityID> se “se” by itself prints a list of entity IDs. Type “lpi” to find an ID. You may also use the Entity Spawner (F6) in Debug Mode to spawn an entity.
spawnscouts Spawns 1 Screamer in the distance and makes it navigate towards the location where the command was used.
spawnscreen Displays spawn screen.
spawnsupplycrate Spawns a supply crate above the player.
spawnwanderinghorde Spawns a full zombie horde (including several Screamer) in the distance and makes it navigate towards the location where the command was used.
spectrum <choice> Force a lighting spectrum. Choices are Biome, BloodMoon, Foggy, Rainy, Stormy, Snowy. For the moment, the “biome” choice is bugged and might crash the game.
starve Makes the player hungry.
staticmap Switches the Navazgane map between static and dynamic
switchview sv Switches the player view between 1st person and 3rd person views. This can also be done in Debug Mode by hitting F5.
systeminfo Print info about the current system (CPU, operating system, etc).
teleport <E / W> [y] <N / S>
teleport <E / W> <N / S>
teleport <target player name/steam id/entity id>
teleport offset <inc E / W> <inc y> <inc N / S>
tp Teleport the local player (you) to specified location. If using [y] (optional) use -1 to spawn on the ground. Use only <E / W> and <N / S> to always spawn on the ground. Use “offset” to teleport based on current position (e.g. 3 meters north inside a locked building). Type “help tp” for more info. South and West are negative, (-) before number.
teleportplayer <name / player id / steam id> <E / W> <y> <N / S>
teleportplayer <player id> <player id>
tele Teleport the target player to specified location. Use y = -1 to spawn on the ground. Use another player’s name or ID to teleport one player to another (such as to yourself). Type “lpi” to print a list of player IDs. Type “help tele” for more info.

South and West are negative, (-) before number.

thirsty Makes the player thirsty.
traderarea If a player is within a trader area they will be forced out but can reenter unless trader is closed.
updatelighton <name / player id / steam id> Commands for UpdateLightOnAllMaterials and UpdateLightOnPlayers.
version Print the version of the game and loaded mods.
water Control water settings. Type “help water” for more info.
weather Control weather settings. Type “help weather” for more info.
weathersurvival <on / off> Toggles weather survival.
whitelist add <name / player id / steam id> Adds a player to the whitelist.
whitelist remove <name / player id / steam id> Removes a player from the white list.
whitelist list Prints a list of all whitelisted players.

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